Hey, I'm Trev. I make complicated products feel obvious.

Staff Product Designer at Cleo, leading design for the platform other teams build on, including its design system. 13 years across fintech, broadcast and consumer apps.

Open to conversations designbytrev@gmail.com
CleoTandem BankBBCITVMTVBurberryTalkTalkYale University PressRadioplayerLondon LiveLEGO Group100 ShapesThomas.Matthews

About

Illustrated portrait of Trev Morris

I lead design for the platform other teams build on at Cleo, an AI money assistant used by 7 million people. I joined in 2020, started its design system, Cleonardo, in 2021, and in January became the first designer Cleo has promoted to Staff. The role was new to the company too, so we worked out together what Cleo needed from it.

Before that I was at Tandem Bank, the agency 100 Shapes, working with clients like the BBC and Burberry, and the LEGO Group. I studied graphic design at Ravensbourne.

Most interface problems turn out to be structural, so that's usually where I start. I live in Brookwood, Surrey, with my wife and daughter.

Work

Full portfolio available on request.

Reorganising a money app Cleo, 2024 to now Research and A/B tests on where things live in the app.
A design system and the team that runs it Cleo, 2021 to now From a file I started on my own to something every team at Cleo builds with.
From download to paid plan Cleo, 2023 A year of onboarding and upsell tests.
Building with AI Cleo and side projects, 2024 to now The tools I've made with it, and getting other designers using it too.

How I lead

The first design system I built was at 100 Shapes. We were embedded with ITV's engineers, and I started ITV Craft for their internal tools. I've ended up doing the same everywhere since. At Tandem I looked after the design language and moved the team onto Figma, and at Cleo I started Cleonardo with a component list and a Figma file. It now covers almost every screen in the app.

I managed people for a short time at Cleo, then chose to stay an individual contributor so I can keep designing. Most of my leading happens around the work: weekly office hours for questions, reviews and design system chat, design reviews across the team, mentoring, and building tools that make the right way the quickest. I've also sat on about 200 interview panels, including a number of our heads of department.

I've given talks at Ravensbourne and London Product Design Week, and was on the Design Kaffé podcast this June: listen on Spotify (opens in a new tab).

Experience

2009 to 2013

Ravensbourne

BA (Hons) Graphic Design

2013

Thomas.Matthews

Graphic Designer

2013 to 2014

LEGO Group

UI/UX Design Consultant

2014 to 2017

100 Shapes

Senior Product Designer

2017 to 2020

Tandem Bank

Senior Product Designer

2020 to now

Cleo

Staff Product Designer

Now building

I write a lot more code these days, with AI as the pair. Since 2024 I've built a set of Figma plugins for the team with it, rebuilt Cleonardo's Figma library from the coded components, and built the coded prototypes I used to pitch the next version of Cleo. I also helped build service maps and made a lot of improvements across Cleo's internal tools. Production work goes through engineering review like anything else. There are fewer handoffs, and I find out much sooner whether something works.

GitHub contribution activity
GitHub profile

Get in touch

Happy to walk through any of this on a call.

See the UX law behind each dotted underline